Tag: Spy

The Americans – The Colonel

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A lot of the shows whose premieres I recently reviewed have had finales over the past few weeks, most of which I intended to write something about but never did. Mostly this was due to me succumbing to time pressures and/or laziness, but I was also inhibited a little by a part of me thinking that such posts were simply inessential. Vikings, Broadchurch and Top of the Lake ran and ended much as they began and so for the most part what I said about their starts stood up just as well in relation to how they finished. The Americans though is a show that no longer resembles itself and so I feel that I now need say a few more words about just what it has become.

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The Bourne Legacy

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This is what i thought about the original Bourne trilogy… What, you’re not here to hear about those films? You’re wondering what I thought of this latest effort? Well, here’s a star rating for you:

What, don’t want that there? It’s supposed to go at the other end you say? Well this film doesn’t follow the standard dramatic structure so why should I follow my own when talking about it?

Ok, enough of that. The Bourne Legacy was promoted with the phrase “There was Never Just One”, a reference to the fact that there are other soldiers who were trained in the same way as that titular super-spy, though it could just as easily be coded instructions for viewing the film. For some reason I went into Legacy expecting a reboot or clean slate of sorts, something that would serve as a strong jumping on point for new viewers, but it actually begins by enacting the exact antithesis of that. Legacy, as it’s title suggests, is a film built on endings and not new beginnings, it’s not a stand alone film but part of a series – remember: there is not only one – but at the same time it is a trip back to when one is all there was and the feelings of that first film. It’s a mess, but I’ll try and make sense of it.

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This Means War


Two guys, who both happen to be spies, are simultaneously seduced by the same single woman; Antics ensue. That is the premise and hell, pretty much the entirety of this movie, not summed up but stated at full length. It is in other words a much more compressed and much, much more costly version of Chuck, just without any of the computer science jokes: combining as it does comedy, covert ops and cuddling. The most important comparison though is that it also manages to capture that show’s sense of charm; meaning that you just want to cuddle it. This Means War is then A McG movie right down to the core, for both better and worse; in this case, perhaps for the first time, the balance swings more to the former. War is an entirely expected effort that never even attempts to do anything new or exciting, but the formula that this mysteriously named man has followed in each of his few successes is executed near flawlessly here and so the resulting film is fricking fun regardless of its familiarity.

Like the majority of McG’s mostly mediocre movies this film has been product tested to perfection ( a process that the film conveniently contains a lot of): as such it aims to entrap the entire film and dinner date audience by including high-octane action for the boys and hunky guys in love for the girls. It’s obvious now why it received the otherwise rather strange ‘Valentines Day’ Tuesday release and also why it was preceded by a plethora of previews for upcoming Nicholas Sparks novel adaptations, though more on that later. The action scenes are ADD riddled, over-handled and over the top as most these days are ( I think maybe we have made it too easy to create a shoot-out or car chase because nowadays they are just thrown in, almost pre-packaged); they’re empty but still serve their purpose as support while the wit on show in the script steals the show. Yes that’s right, a movie can have guns, good looking people and a script too; they’re not mutually exclusive no matter what most multiplex movies will try to tell you these days.

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Who is Jake Ellis?

A man wakes up one day in a strange, secret place with no memories of how he got there residing in his mind, but plenty of other new and dangerous ideas in their place: thoughts on close-quarter combat, escaping highly trained government agents and the most efficient way to murder those he must. It’s an old story, we’ve all been there before, right? Who is Jake Ellis mines this traditional spy tale of all it’s tropes – amnesia, dead loved ones, picturesque european locales, underground facilities and preternatural action performances – but never feels tired or derivative because of it. You’ll be flipping through the pages so fast, just trying to stay on your toes, that you won’t have the time to even try and remember who else has told it.

What separates this take on the story from all those others is that titular character and the titular question that comes with him. Though the story follows Jon, an ex CIA-analyst who suddenly found himself on the run after awaking in said secret lair some time ago, it is Jake that fascinates us. In all of these stories the spy awakens with almost supernatural abilities and an amazingly increased instinctual intelligence; here though those thoughts are not simply his own, but belong to a man in his head, Jake Ellis.

The idea of not just anthropomorphizing but weaponizing the voice that we all have in our head – our conscience or subconscious – is a very interesting one; and more importantly having his instincts anthropomorphized allows for Jon to be involved in a number of stunning action sequences. The opening pages present the best of these: in them we see Jon confronting a number of criminal elements, acting and speaking strangely; then when the scene finishes we flashback and watch it again, only this time we can see Jake and all of a sudden everything makes sense.

As an action based comic so much of this stories success rides on the art and on this front Tonci Zonjic more than delivers. His panels are crisp and clean which keeps even the most chaotic of the action sequences coherent; which is important because the writing relies on us understanding them enough to follow along with Jake’s cognitive dissections. He also keeps the peacetime scenes interesting by giving the book an impressionistic art style: The character’s lines reflect their ambiguity of morals and origin while the coloring during certain scenes – those featuring alarms and discotheques – evoke an almost trancelike rhythm, a rare example of a comic dictating the pace at which you read it’s panels.

So overall this is a taut little read with a lot of fun action, however I can’t help but feel that the script lets things down slightly. What we are given is great but i would have loved more: more history, more complexity, more character and more banter, just more. At this length The comic format translates to around fourty minutes worth of reading; so it would be inaccurate to call this the equal of a great action movie when it is actually more like an action episode and not much more.

At first I was disappointed by this but then as I was putting the book on the shelf I saw something, a bold number one embossed on the side. Is this a series? If so I will certainly read more and if the story is unfinished then so too is this review, but at this stage I would say that whole Ellis may not be unmissable or revolutionary it is just about as much fun as the medium allows and that is surely reason enough to give it a read.

Edit: Jake Ellis artist Tonci Zonjic has gotten back to me on that elusive number one (exclusive!), and this is what he had to say on whether it was a sign or simply a slip-up on Images part:

Hey Luke-

really glad you liked the book! There indeed are plans for more- at one point it was even announced as an ongoing series, which was impossible to do for a variety of reasons- but a second volume will definitely happen. We are still figuring out the timeline on it, as both Nathan and me have a bunch of other stuff on the plate at the moment… so it’ll be late in the year maybe, or early 2013? so yeah, might be a bit of a wait, but hopefully worth it.

Thanks again for the kind words, and cheers–
Tonci

So there you have it, bring on ’Volume Two’ cause Jake Ellis I ‘aint done with you!

Tinker, Tailor, Soldier, Spy

From one cold, convoluted mystery film to the next; though where Fincher’s Dragon Tattoo was an exercise in confusing plot in order to excise it from our attention, allowing us to stare carefree at the complex but coherent characters, Tinker, Tailor is simply an exercise in confusion. This incomprehensibility is ingrained in every layer of the film: from its structure through its script and all the way to the most uncertain element of all, its characters. If you’re not staring dumbstruck at the screen, wondering what the hell is going on for the first forty minutes of the movie then you’re not watching Tinker, Tailor how it is meant to be watched; for that fact is not a flaw in either the film or your viewing of it. The period in which the picture is set, the 1950′s, was one of intense paranoia thanks to the perpetual cycle of cold war politics; and because nothing was set, sure or stable for the people of the period, nor is it for us here in the film. It’s a bold and brilliant technical manoeuvre that nearly breaks the film entirely.

Our protagonist here, George Smiley, the one character that we should be able to trust and take hold of, is perhaps the most a peculiar one. Instead of being an easy entry point into this world of proper English espionage Smiley’s stone-face is actually the slickest surface to be found in the film. ( Tom Hardy’s turn would have been the lead in a traditional production, so he is of course relegated to the smallest of roles, his face enveloped in shadow for half his screen time.) Smiley is a silent man and one that never lets the world in, ourselves included, he instead looks out, observing all he sees objectively. So Smiley’s real role in the films proceedings then is not as their focus, but as their fulcrum. He acts as a psychologist: sitting, staring, listening and analysing every facet of his fellow spies as they tell him their stories; in exactly the same way that we are analysing them.

The film then is almost a first-person production, though that title would be doing a massive disservice to the man behind the mask, Gary Oldman. This kind of introverted role is the inverse of what we have come to expect from Oldman, but as expected he nevertheless nails it completely. Just because he isn’t out there swallowing the scenery whole – he’s way beyond chewing – doesn’t mean that he’s still not acting just as much, it’s just that all the activity is occurring under the surface. It takes a concerted effort but if you concentrate on the man’s face and minor actions well enough then you will be granted everything you need to know.  The first time that we see Smiley in the present he is at an Optometrist, getting his eyes tested; this scene is speaking directly to us in the audience telling us that we too are to have our vision tested but the events that will follow, that we too will need to have the correct focus. Nothing is given away easily in this film, but that doesn’t mean that its not all there; a good spy needs all his senses, so too a good viewer.

In direct contrast to Smiley the majority of the other men involved in the mission are at once obvious and mercurial. They give off signs and symbols from which we can derive character – this one is the charming womanizer, this one the testy toadie, etc. – but they give it all away knowingly and thus it is then up to us and Smiley to decipher what information is real and what is simply acting. Speaking again if acting, the cast here all make it look simple, slipping into their roles entirely with ease. The whole Cast is… Christ it’s amazing, these are all A-grade actors giving their A-game. Which is a shame in many ways, because each can and has held whole films on their backs and so the brief bite-sized chunks that we get of them here isn’t enough to satisfy, my taste for spy is not sated. Why is this not an ongoing series?

Though the movies technical merits don’t end in front of the screen thanks to director Thomas Alfredson’s superb direction. It is almost unbelievable that this is only his sophomore feature given just how cool and confident he is behind the lens; though fans of his first, “Let the right one in” will no doubt know this already. The quality of imagery is so important here because Tinker is a very visual film; what goes unsaid is not unimportant, but how the characters don’t say it is. To keep our attention and our eyes focused on the screen every scene has something interesting going on in the background; from squash games to a giggling theatrical troupe in the garden. Every shot is both entertaining and engrossing because of this approach that thankfully never becomes extravagant; though the construction of twelve large chandeliers to be used only in the background of a meeting certainly comes close.

The one thing that I’m not so sure of is the script, i can’t quite place why but i just don’t trust it. It is essentially structured as a series of  singular strands, individual spy stories that start and end in an uninterrupted run of scenes before we wind in towards the next, adding another layer to the tapestry, which slowly comes together to form something quite intricate indeed. This almost anthology-esque approach is certainly an intriguing one and in any other instance I would likely favour it, here however it troubles me. Telling multiple stories is a sure positive, however when they are all being told in this ambiguous and intentionally impossible manner it starts to make things a little more convoluted than they maybe need to be. When each strand is as successfully subtle and complex as these are it simply starts to seem like a waste to skip right over onto the next one when what we just finished watching still seems to have so much to give. On an individual, scene-by-scene basis however the screenplay is properly fantastic, some of the speeches given are stunning and the character work is wonderful down to the most minor of roles.

Tinker then is both a film that I respect a great deal and as engrossing a mystery as the mind can find -real mental gymnastics are required to follow along with, let alone get ahead of the story – but if there is one lesson that the film learnt too well from its wartime setting it is not to get emotionally involved. Smiley’s core story is about the dangers of a spy letting his emotions get involved in his work, even in subtle, subconscious ways because it is sure to just confuse the facts; Alfredson shouldn’t have taken this on board because it is an entirely different deal for filmmakers, they need the emotion to help convey the facts. Thankfully though that amazing cast and solid screenplay work well enough to cover, conveying in single shots whole streams of feelings, it’s just a shame that none shoot through the screen to us. Some sort of phenomenological feeling or a personal investment would have raised this technically terrific movie to the level of masterpiece but instead it falls just short, ending as a perfect puzzle-box but not a perfect picture.

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